﻿package game.synerg.terrain{	import flash.display.MovieClip;	import flash.events.Event;	import flash.ui.Mouse;	import flash.events.MouseEvent;	import Synerg;	import game.*;	import game.synerg.tiles.*;	public class Grass_tile extends Tile_abstract {				public function Grass_tile(p: Point_ij) {			set_id(Synerg.new_id());			set_map(Synerg.terrain_map);			point = p;		}		override public function piece_width():uint {			return 4;		}		override public function piece_height():uint {			return 4;		}		override public function piece_type():String {			return "farm";		}	}}